Package | sekati.ui |
Class | public class AbstractPreloader |
Inheritance | AbstractPreloader CoreSprite flash.display.Sprite |
Subclasses | CirclePreloader |
Method | Defined by | ||
---|---|---|---|
AbstractPreloader Constructor
| AbstractPreloader | ||
addChildren(... args):void
Add multiple child
DisplayObject 's. | CoreSprite | ||
destroy():void
Clean up after thy self.
| AbstractPreloader | ||
start():void
Start the animation.
| AbstractPreloader | ||
stop():void
Stop the animation.
| AbstractPreloader | ||
toString():String
Return reflective output.
| CoreSprite |
Method | Defined by | ||
---|---|---|---|
configUI():void
Configure UI elements.
| AbstractPreloader | ||
invalidate():void
Request a redraw, use for deferred rendering.
| CoreSprite | ||
offStage(e:Event = null):void
Automatically stop the animation when removed to stage.
Stub: Sprite has been removed from stage. | AbstractPreloader | ||
onStage(e:Event = null):void
Automatically start the animation when added to stage.
Stub: Sprite has been added to stage. | AbstractPreloader | ||
progress(e:Event = null):void
Animate to display progress on each frame.
| AbstractPreloader |
AbstractPreloader | () | constructor |
public function AbstractPreloader()
AbstractPreloader Constructor
configUI | () | method |
protected function configUI():void
Configure UI elements.
destroy | () | method |
public override function destroy():void
Clean up after thy self.
offStage | () | method |
protected override function offStage(e:Event = null):void
Automatically stop the animation when removed to stage.
Stub: Sprite has been removed from stage.
e:Event (default = null )
|
onStage | () | method |
protected override function onStage(e:Event = null):void
Automatically start the animation when added to stage.
Stub: Sprite has been added to stage.
e:Event (default = null )
|
progress | () | method |
protected function progress(e:Event = null):void
Animate to display progress on each frame.
Parameterse:Event (default = null )
|
start | () | method |
public function start():void
Start the animation.
stop | () | method |
public function stop():void
Stop the animation.