1 /** 2 * properties.SoundShortcuts 3 * List of default special properties for Sounds 4 * The function names are strange/inverted because it makes for easier debugging (alphabetic order). They're only for internal use (on this class) anyways. 5 * 6 * @author Zeh Fernando, Nate Chatellier, Arthur Debert 7 * @version 1.0.0 8 */ 9 10 import caurina.transitions.Tweener; 11 12 class caurina.transitions.properties.SoundShortcuts { 13 14 /** 15 * There's no constructor. 16 */ 17 public function SoundShortcuts () { 18 trace ("This is an static class and should not be instantiated.") 19 } 20 21 /** 22 * Registers all the special properties to the Tweener class, so the Tweener knows what to do with them. 23 */ 24 public static function init():Void { 25 26 // Normal properties 27 Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); 28 Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); 29 30 } 31 32 33 // ================================================================================================================================== 34 // NORMAL SPECIAL PROPERTY functions ------------------------------------------------------------------------------------------------ 35 36 // ---------------------------------------------------------------------------------------------------------------------------------- 37 // _sound_volume 38 39 /** 40 * Returns the current sound volume 41 * 42 * @param p_obj Object Sound object 43 * @return Number The current volume 44 */ 45 public static function _sound_volume_get (p_obj:Object):Number { 46 return p_obj.getVolume(); 47 } 48 49 /** 50 * Sets the sound volume 51 * 52 * @param p_obj Object Sound object 53 * @param p_value Number New volume 54 */ 55 public static function _sound_volume_set (p_obj:Object, p_value:Number):Void { 56 p_obj.setVolume(p_value); 57 } 58 59 60 // ---------------------------------------------------------------------------------------------------------------------------------- 61 // _sound_pan 62 63 /** 64 * Returns the current sound pan 65 * 66 * @param p_obj Object Sound object 67 * @return Number The current pan 68 */ 69 public static function _sound_pan_get (p_obj:Object):Number { 70 return p_obj.getPan(); 71 } 72 73 /** 74 * Sets the sound volume 75 * 76 * @param p_obj Object Sound object 77 * @param p_value Number New pan 78 */ 79 public static function _sound_pan_set (p_obj:Object, p_value:Number):Void { 80 p_obj.setPan(p_value); 81 } 82 83 } 84